Project2_IT201_EmirisGermosen
Brief Description: This project allows the user to create a 3D object when right-clicking. When the user right clicks an object will get spawned. The user can change shapes between a Cube, Cylinder, Capsule, and an Alien (prefab). The user also can make the object transparency change, make the object bigger or smaller by changing its size, change colors via sliders and is also able to select how quick or slow and object is destroyed. User has also the ability to toggle on and off the auto destroy if the user prefers for the object to stay on the screen. And On and OFF glow button was added as well to give a glow effect to the spawned shapes if the user desires.
Features:
Feature 1: Paint Capsule
Input: Right Click
Output: A capsule will appear in blue color
Feature 2: Change Color with Slider:
Input: The user will slide on the desired RGB Slider
Output: 3D object will change colors
Feature 3: Button click display:
Input: when the user uses the RGB slider, they will click on the “button”
Output: a text output will display the amount of time the button was clicked
- -New Features
Feature 4: Self Destroy Slider
Input: User can set an auto destroy time for their objects
Output: it will destroy and disappear from the screen
Feature 5: Drop Down Menu
Input: user will choose between 4 shapes in the dd menu
Output: Objects will change to the selected shape
Feature 6: Analog Clock
Input: when game starts digital clock will display real time
Ouput: real time displayed
Feature 7: Digital Clock
Input: when game starts digital clock will display real time
Ouput: real time displayed
Feature 8: Opacity Slider
Input: when the user uses the Opacity slider, they will drag on its slider
Output: Objects will change the transparency, whether they are semi clear or super opaque.
Feature 9: Size Slider
Input: If user wants to change size, they can do so by using the size slider, dragging left or right
Output: Objects will change its size, based on the drag, they can become big or small.
Feature 10: Auto Destroy toggle.
Input: If user toggle is on
Output: Objects will stay on screen and auto destroy by the set time on the auto destroy slider
Input: if user toggles off
Output: Objects will stay on screen until the user clicks on the clear all button
Feature 11: Clear all button.
Input: if the user wants to clear all object, they can click the “clear all” button
Output: all object in the screen will destroy immediately
Feature 12: Emission ON
Input: if user click Emission on button
Output: the object will glow
Feature 13: Emission OFF
Input: if user click Emission off button
Output: the object will stop glowing
Feature 14: Mouse Position
Input: When click is dragged around the screen
Output: Its position will show on the scene
Status | Released |
Platforms | HTML5 |
Author | emiris.germosen |
Made with | Unity |